Residential House Kyalami
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![](/rails/active_storage/representations/proxy/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbDRCIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--623bf6d6a4e19dc00ed16170ca9e53729e45425c/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9UY21WemFYcGxYM1J2WDJacGJHeGJDR2tCZ0drQmdIc0dPZ2xqY205d09nNWhkSFJsYm5ScGIyNDZDbk5oZG1WeWV3WTZESEYxWVd4cGRIbHBYdz09IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--91b4e73415f1c89c08c1c91094e8273fbb3d03a4/profile.jpg)
marius erasmus
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I dont mind you knocking my work, but post some of your work for us to see....
![](/rails/active_storage/representations/proxy/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBbDRCIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--623bf6d6a4e19dc00ed16170ca9e53729e45425c/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9UY21WemFYcGxYM1J2WDJacGJHeGJDR2tCZ0drQmdIc0dPZ2xqY205d09nNWhkSFJsYm5ScGIyNDZDbk5oZG1WeWV3WTZESEYxWVd4cGRIbHBYdz09IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--91b4e73415f1c89c08c1c91094e8273fbb3d03a4/profile.jpg)
marius erasmus
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oh Al.....Luckily its not called Photo Realistic now is it...
A
Al Nizer
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Doesn't look realistic to me providing 3D max and Mental Ray was used, and Photoshoped on top of that!
Looks like a cheap ray tracer with fix intensity shadows.
![](/rails/active_storage/representations/proxy/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBblVCIiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--7312c914697eb7e3280e9e2845efad6257b42064/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9UY21WemFYcGxYM1J2WDJacGJHeGJDR2tCZ0drQmdIc0dPZ2xqY205d09nNWhkSFJsYm5ScGIyNDZDbk5oZG1WeWV3WTZESEYxWVd4cGRIbHBYdz09IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--91b4e73415f1c89c08c1c91094e8273fbb3d03a4/profile.jpg)
Saul Caldwell
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Hi Marius, I agree with what Arnold has said above. The shadow will definitely help in the foreground.
I'd also take a look at the reflections on the glass. They're extremely strong and blue. I think they'd probably be darker.
The texture on the pillars is a little strange too. In can't work out what material it is at this resolution.
![](/rails/active_storage/representations/proxy/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBYXc9IiwiZXhwIjpudWxsLCJwdXIiOiJibG9iX2lkIn19--b66320b83dad6dc62e84fe036ca74ae7a3e1ee3a/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9UY21WemFYcGxYM1J2WDJacGJHeGJDR2tCZ0drQmdIc0dPZ2xqY205d09nNWhkSFJsYm5ScGIyNDZDbk5oZG1WeWV3WTZESEYxWVd4cGRIbHBYdz09IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--91b4e73415f1c89c08c1c91094e8273fbb3d03a4/profile.jpg)
Arnold Sher
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Hi Marius.. I like the overall feel, i think you are little bit heavy handed in the corners with vignetting and the white in the sky seems to be blown out. I would also try and put a tree behind the camera so you can get a shadow in the foreground as it feels little bit flat and there is too much of it. Also, i would try and model the roof tiles as opposed to the map as it's repeating otherwise displacing it might do the trick. Besides that, solid modelling.. well done