Interior - Master Bath
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Steve West
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I would make a separate Displacement map for the tiles, where the grout is black and the the tiles are white. Leaving the displacement on the material at 100 and then using a vray displacement modifier to help define the parameters.
Always works out beautifully for me.
Jonathan Sanchez
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Thanks Alex for the comment... I did chamfer all my edges, but I guess not enough. It's the first time I've actually chamfered edges, always thought it was no big deal, but it really does make a difference.
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David Hansen
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+1
Alexander Al-Hamdan
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I agree with this. I would suggest shifting your camera to the left so that the end of that wall in the background shows a bit of it's depth. As it is, it's very distracting. I am also not so keen on the design, but your role in the image is well executed.
One thing I just noticed; your countertops could benefit from some chamfered edges. That will help the edges catch a bit of a highlight, which will also make them look less sharp / cg.
Justin Hunt
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onxy has a bit a translucency to it which might help, and for the floor maybe define a tile layout with some grout joints
I like the lighting
jhv
Bruce Hart
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Looks good Jonathan. I like the soft feel you have there, and the subtle glow on the lights.
Jonathan Sanchez
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Yes, those materials were chosen by int. designer. Countertops and shower walls are Onyx. Walls have a Glass Tile. Floors are a mosaic tile, I don't know how I can improve floor, perhaps a little more bump.
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KURTLAN KOGER
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were those the materials chosen by the interior designer?
Athanasios Karampitsakos
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I think that the floor tiling needs more attention.
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Roberts Wrong
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could be a tad brighter. level it up so the underside soffits = white
the flooring is strange, the tiles up don't read well and the shower area doesn't look well delineated. (The perspective looking forward looks strange because its so centered and perpendicular to the view)
but otherwise, not bad.
* design wise, I actually hate it. LOL
James Insley
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Looks pretty good!
I would make it a little brighter, and get rid of the tiling on the floor...